Required Extensions:
GL_ARB_shading_language_100
GL_EXT_framebuffer_object
Controls:
W/A/S/D | -> Move Front/Left/Back/Right |
U/O/J/L | -> Move Sun |
F/G | -> Increase/Decrease Cloud Sharpness |
C/V | -> Increase/Decrease Cloud Cover |
Space | -> Stop Smoke Animation |
F1 | -> Switch Fullscreen/Windowed |
F2 | -> Hold for free mouse |
Edit config.cfg to change the screen resolution |
Description:
This demo shows rendering of Volumetric Smoke using GLSL shaders.
The smoke is rendered using a particle system with billboarded quads.
Each particle is also influenced by vortex particles to make the animation
more dynamic.
The demo also features a dynamic sky with adjustable cloud cover and cloud sharpness.
Please send your feedback, questions
or bugs to:
feedback@bonzaisoftware.com
or visit the forum at:
http://forum.bonzaisoftware.com/