Other Projects
| Hybrid GPU-CPU Path Tracing | |
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| For my Master thesis about hybrid ray tracing I developed a hybrid GPU-CPU path tracer at PI-VR GmbH in Darmstadt. The ray tracing is done on the GPU and the shading is done on the CPU. The abstract of the thesis is available here. |
| FireRenderer | |
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| The FireRenderer was developed during a 3-month-internship at the Fraunhofer Institute for Computer Graphics. It was a part of my bachelor thesis, which is available here. |
| CombatEngine | |
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| My first 3d engine |
