Volumetric Smoke
| Download | Required Extensions |
|---|---|
|
Download Demo (~7.1 MB) |
GL_ARB_shading_language_100 GL_EXT_framebuffer_object |
This demos shows volumetric smoke using a particle system, a GLSL sky shader
and simple atmospheric scattering using GLSL shaders.
The smoke is rendered using a particle system with billboarded quads.
To make the animation more dynamic, each particle is influenced by vortex particles.
The demo also features a GLSL sky shader which allows you to adjust the cloud cover and cloud sharpness.
Of course, per-pixel lighting and PCF Soft Shadows are also featured.
Discuss this demo in the forums
